Enter RGB Values
Input or choose RGB values
See Results
View HSV and other formats
Copy or Use
Copy, save, or reuse your color
Choose a color visually, use sliders, or paste a value.
Quick Presets
hsv(9, 72%, 100%)
tomato
PreviewOriginal
rgb(255, 99, 71)
Lighten 20%
rgb(255, 130, 108)
Darken 20%
rgb(204, 79, 57)
Complementary
rgb(71, 227, 255)
Aa
With White Text
Aa
With Black Text
Other Formats
Color Palette
Did you know?
You can pick a color from your screen in browsers that support the EyeDropper API.
Converting RGB into HSV makes a color easier to reason about as a hue with separate saturation and brightness controls. Take a sampled pixel, your design system primitive, or an output from another tool and read off the hue angle, saturation, and value percentage. It is useful for pickers, hue rotation animations, and shader inputs.
Value is just the maximum channel; perceived luminance weighs RGB by sensitivity coefficients. The two will diverge for saturated colors.
Need more notations? Open the Color Converter for HEX, RGB, HSL, LAB, OKLAB, and OKLCH, or use the Color Contrast Checker to validate foreground/background pairs before shipping.
No. Value is just the maximum RGB channel, while perceived luminance weighs RGB by sensitivity coefficients.
HSV and HSL define saturation against different reference points, so the same color produces different saturation numbers in each space.
Yes. Hue is in degrees and saturation and value are 0 to 100; divide as needed for normalised shader inputs.